Delta Force: Angel Falls |
The sometimes local philosophy of “your enemy is my friend and your friend is my enemy” gives rise to a multitude of ever-changing alliances and conflicts which drive the game’s rapid action. The culmination of the conflict takes place in the Angel Falls area of Venezuela providing both a spectacular setting and a surprise ending.
According to a NovaLogic, the game is being developed on a completely new engine which is code named HammerHead. Other features were explained such as the ability to change terrains on the fly, and being in a completely different spirit from previous titles. Angel Falls will also support a larger amount of in-game assets. Net code is also improved.
The long awaited new title in the Delta Force game series, Angel Falls sees the setting shift to modern day Venezuela. The plot is expected to involve many real world issues such as local expansionism, Globalism, drug trafficking, and so on. Most game environments will consist of scarcely populated jungles . Novalogic has said in their press release of the game that it's expected features are to be:
- 12 single player missions over 3 campaigns.
- 12 multiplayer maps supporting multiple game types including TKOTH, CTF, TDM & DM.
- Utilizes real “Delta Force” scenarios, tactics and equipment in course of game through extensive consultations with Delta Force operators.
- Seamless large-scale environments encompassing land, air and sea-based vehicles.
- Gratifying gunplay, well-balanced weapons, and tactically interesting dynamic environments.
- Supporting up to 200 combatants, per game, in online play.